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Sometimes the thing you need is a wonderfully ethereal physics platformer jam game where you are a little round guy with very stretchy arms called Big Stretch

📰 Oisin Kuhnke 👤 Oisin Kuhnke 🕒 2026-09-30 04:31:51
AI 摘要 · 其他
独立游戏《Big Stretch》是一款基于物理引擎的平台跳跃游戏,玩家操控一个拥有弹性手臂的小圆球角色,游戏在游戏jam中开发完成
游戏强调通过独特的氛围感(Vibe)吸引玩家,尽管使用极简美术资源,但通过物理交互机制创造核心体验
游戏设计验证了氛围感对玩家探索欲望的激发作用,但未明确涉及商业化模式或广告投放相关数据
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I have a working theory that above all other aspects, the Vibe (with a capital V) of a game is the most important thing to enrapture a hypothetical audience. A strong Vibe is not a guarantee of such a thing, this algorithmic world we live in denies us such luxuries, it's just the most important starting point. The Vibe does not look like any one thing, the only rule is that it must elicit a response along the lines of, "now what's this, then?" Big Stretch, a game jam physics-based
platformer
that features hardly a semblance of assets, feels like it proves that theory to me.
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