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Trophy Games acquires Airlines Manager maker Playrion from Paradox for $2.6m
📰 Vikki Blake
👤 Vikki Blake
🕒 2026-09-28 21:14:04
AI 摘要 · 其他
Trophy Games宣布以260万美元现金收购Playrion工作室,该工作室拥有《Airlines Manager》和《Airport Simulator》等产品,年收入约460万美元。此次收购是Trophy Games历史上最大规模交易,交易完成后Playrion将保持独立运营。Trophy Games计划利用Playrion的模拟游戏技术开发新系列作品,其2021年收购《Airline Manager 4》后已推出六款管理类游戏。此次收购将推动Trophy Games 2026年营收指引上调至2590万-2740万美元。
Trophy Games has
agreed to acquire
Playrion, the studio behind Airlines Manager and Airport Simulator: First Class, from Paradox Interactive for $2.6m.
It marks the largest acquisition in Copenhagen-based Trophy Games’ history. Paris-based Playrion has around 30 employees and generates annual revenue of around $4.6m (€4.0m).
The upfront cash consideration is $2.6m (€2.25m), payable at closing on a cash- and debt-free basis, with Paradox also entitled to an earnout worth 9% of net revenue from Playrion’s games over the following three years.
The deal is funded entirely from Trophy Games’ existing cash reserves and is expected to close on September 30.
Playrion will keep operating independently out of its Paris studio. Trophy Games said its main interest is in using Airport Simulator and its underlying technology as the basis for a new series of simulation games.
It’s a strategy Playrion has applied before when its 2021 acquisition of Airline Manager 4 became the foundation for what is now a line of six management games, as founder and CEO Søren Gleie explained in the press release.
“We have followed Playrion for four years and know both the games and the market well. What makes this acquisition particularly interesting to us is the potential to build from an already proven foundation,” Gleie said.
Trophy Games also said it sees near-term opportunities to improve Playrion’s existing games through its marketing, data, technology and development capabilities.
“We have grown revenue more than fourfold over the past five years, have six new games coming to market over the next year and now have the financial capacity to make larger acquisitions. Playrion is our largest acquisition to date and an important step in our strategy to continue growing both organically and through acquisitions,” Gleie added.
Following the acquisition, Trophy Games has raised its full-year 2026 guidance. Revenue is revised upwards to $25.9m-27.4m (DKK 170m-180m) from $22.8m-25.4m (DKK 150m-167m), and EBITDA guidance shifts to $4.4m-5.3m (DKK 29m-35m) from $4.3m-5.5m (DKK 28m-36m). EBIT guidance is unchanged at $2.7m-3.7m (DKK 18m-24m).
The revised guidance accounts for a full quarter of Playrion’s contribution following closing, and includes upcoming title The Ranchers, but not Space Manager, which is due to release on October 12.
agreed to acquire
Playrion, the studio behind Airlines Manager and Airport Simulator: First Class, from Paradox Interactive for $2.6m.
It marks the largest acquisition in Copenhagen-based Trophy Games’ history. Paris-based Playrion has around 30 employees and generates annual revenue of around $4.6m (€4.0m).
The upfront cash consideration is $2.6m (€2.25m), payable at closing on a cash- and debt-free basis, with Paradox also entitled to an earnout worth 9% of net revenue from Playrion’s games over the following three years.
The deal is funded entirely from Trophy Games’ existing cash reserves and is expected to close on September 30.
Playrion will keep operating independently out of its Paris studio. Trophy Games said its main interest is in using Airport Simulator and its underlying technology as the basis for a new series of simulation games.
It’s a strategy Playrion has applied before when its 2021 acquisition of Airline Manager 4 became the foundation for what is now a line of six management games, as founder and CEO Søren Gleie explained in the press release.
“We have followed Playrion for four years and know both the games and the market well. What makes this acquisition particularly interesting to us is the potential to build from an already proven foundation,” Gleie said.
Trophy Games also said it sees near-term opportunities to improve Playrion’s existing games through its marketing, data, technology and development capabilities.
“We have grown revenue more than fourfold over the past five years, have six new games coming to market over the next year and now have the financial capacity to make larger acquisitions. Playrion is our largest acquisition to date and an important step in our strategy to continue growing both organically and through acquisitions,” Gleie added.
Following the acquisition, Trophy Games has raised its full-year 2026 guidance. Revenue is revised upwards to $25.9m-27.4m (DKK 170m-180m) from $22.8m-25.4m (DKK 150m-167m), and EBITDA guidance shifts to $4.4m-5.3m (DKK 29m-35m) from $4.3m-5.5m (DKK 28m-36m). EBIT guidance is unchanged at $2.7m-3.7m (DKK 18m-24m).
The revised guidance accounts for a full quarter of Playrion’s contribution following closing, and includes upcoming title The Ranchers, but not Space Manager, which is due to release on October 12.