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Cyberpunk 2077: Phantom Liberty's Chimera tank boss fight was apparently so complex it took two years of "reiterating over and over" to get it right
📰 Oisin Kuhnke
👤 Oisin Kuhnke
🕒 2026-09-27 00:56:58
AI 摘要 · 其他
《赛博朋克2077:幻影自由》的Chimera坦克Boss战开发耗时两年,开发团队反复修改至最终版本。Boss战初始设计华丽复杂,最终简化为固定位置供玩家击杀,体现开发周期与设计取舍。
My first thought when I played through the Chimera tank boss fight in
Cyberpunk 2077: Phantom Liberty
was probably something along the lines of, "wow, this sure looks expensive!" It's incredibly flashy to start off with, this Ghost in the Shell-esque tank chasing after you in a big set piece moment that ultimately culminates in it unwillingly hunkering down in one spot for your killing convenience. And as it turns out, such a big, boisterous boss fight takes a lot of work; two whole years, in fact.
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Cyberpunk 2077: Phantom Liberty
was probably something along the lines of, "wow, this sure looks expensive!" It's incredibly flashy to start off with, this Ghost in the Shell-esque tank chasing after you in a big set piece moment that ultimately culminates in it unwillingly hunkering down in one spot for your killing convenience. And as it turns out, such a big, boisterous boss fight takes a lot of work; two whole years, in fact.
Read more