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All of the pirates in Hooded Horse city builder Corsair Cove hate me because I can't make them eyepatches fast enough
📰 Julian Benson
👤 Julian Benson
🕒 2026-08-20 19:00:00
AI 摘要 · 其他
Limbic Entertainment开发的海盗主题城市建造游戏《Corsair Cove》要求玩家通过资源管理满足海盗需求,但八小时后玩家体验下降游戏核心玩法围绕基础设施建设与海盗需求满足,包含食物、饮品、皮革靴等资源生产机制
Stories of pirates are full of swashbuckling, daring-do, and grog. But Limbic Entertainment's city builder Corsair Cove reveals those hijinx are only a sideshow: logistics is the star. As the proud owner of a tropical island surrounded by high seas dotted with patrolling Spanish galleons, pirate hunters, and kraken, your focus is squarely on building the infrastructure to support pillaging, rather than taking a firsthand approach to the scallywaggery.
To keep your pirate populace happy, initially they'll only need basic food, drink, and shelter. In time, though, they'll start asking for finer things, like leather boots, jolly roger flags, and turtle soup. All of which you'll need to produce by rinsing the resource deposits on your island. Keep them happy, however, and they will set out on the ocean, crewing your vessels, and risking their lives against the threats that circle your enclave.
As a fan of the Anno series, the first hours of Corsair Cove were enthralling, but the sheen did begin to rub off after eight hours or so. Right about the time my pirates started to hate me.
Read more
To keep your pirate populace happy, initially they'll only need basic food, drink, and shelter. In time, though, they'll start asking for finer things, like leather boots, jolly roger flags, and turtle soup. All of which you'll need to produce by rinsing the resource deposits on your island. Keep them happy, however, and they will set out on the ocean, crewing your vessels, and risking their lives against the threats that circle your enclave.
As a fan of the Anno series, the first hours of Corsair Cove were enthralling, but the sheen did begin to rub off after eight hours or so. Right about the time my pirates started to hate me.
Read more