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"Let's make a better world": Denshattack's developers on counterculture, biker gangs, and the optimism of fighting a mecha with a train
📰 James Archer
👤 James Archer
🕒 2026-07-24 20:47:34
AI 摘要 · 其他
游戏《Denshattack》由Undercoders开发,以反乌托邦背景设定,玩家通过火车撞击机制对抗象征社会问题的科技巨头游戏融合滑板文化元素与日本社会批判,核心玩法包含高速列车撞击、组建反叛者队伍等机制
In hindsight, I was a fool for meeting
Denshattack
’s satirical, irreverent, downright countercultural sensibilities
with surprise
. Upbeat, even goofy as it is for a train driving game, it shares more common ground with
skateboarding
games, and while
the commodification of skater culture is certainly A Thing
, few skaters have ever reapplied their asphalt-eating skills to bootlicking.
What remains striking, though, is how specifically '2026' Denshattack's targets are. The main baddies are a rogue big tech company, deploying all your current favourite social ills: enforced inequality, mass surveillance, misinformation-spewing talking heads, police violence, and soulless AI replacing true craft and skill. If only it did a bit on
mass layoffs
, it would have had a full set. You meet them with force, too, assembling a crew that resembles a Greatest Hits of Japanese normbreaker groups while repeatedly ramming your engine through those oppressive mechanisms at top-gear Skinkansen speeds.
The result is that Denshattack manages to have it both ways, being fully capable of stretching a daft grin across your face, yet possessing a radical heart that wards off the sense – and, indeed, accusations – that this is just an ironic bit of comedy train capering. Yet according to David Jaumandreu, game director at developers Undercoders, Denshattack was never consciously given a political voice – it simply emerged, logically and naturally, from its Japan being shaped as a more locomotive-mad version of the real one.
Read more
Denshattack
’s satirical, irreverent, downright countercultural sensibilities
with surprise
. Upbeat, even goofy as it is for a train driving game, it shares more common ground with
skateboarding
games, and while
the commodification of skater culture is certainly A Thing
, few skaters have ever reapplied their asphalt-eating skills to bootlicking.
What remains striking, though, is how specifically '2026' Denshattack's targets are. The main baddies are a rogue big tech company, deploying all your current favourite social ills: enforced inequality, mass surveillance, misinformation-spewing talking heads, police violence, and soulless AI replacing true craft and skill. If only it did a bit on
mass layoffs
, it would have had a full set. You meet them with force, too, assembling a crew that resembles a Greatest Hits of Japanese normbreaker groups while repeatedly ramming your engine through those oppressive mechanisms at top-gear Skinkansen speeds.
The result is that Denshattack manages to have it both ways, being fully capable of stretching a daft grin across your face, yet possessing a radical heart that wards off the sense – and, indeed, accusations – that this is just an ironic bit of comedy train capering. Yet according to David Jaumandreu, game director at developers Undercoders, Denshattack was never consciously given a political voice – it simply emerged, logically and naturally, from its Japan being shaped as a more locomotive-mad version of the real one.
Read more