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As GTA 6's PC portless launch looms, ex-Rockstar producer says prioritising consoles first is primarily about being "better off starting with the constraints"
📰 Mark Warren
👤 Mark Warren
🕒 2026-07-15 22:34:44
AI 摘要 · 其他
Rockstar选择优先在主机平台发布GTA 6,而非PC,前制作人称这是因主机硬件限制更严格,后续扩展至PC更易操作。
The wait for
GTA 6
on PC lasting past this November's been a foregone conclusion for a while now, but if you're interested in a bit of developer perspective as to why Rockstar opt to do things that way, a former producer at the company's offered some. Essentially, it's a matter of it being less of a headache to scale up after initially getting a game working on hardware with stricter limitations than it would be to strip back an all-singing, all-dancing PC port for consoles.
Read more
GTA 6
on PC lasting past this November's been a foregone conclusion for a while now, but if you're interested in a bit of developer perspective as to why Rockstar opt to do things that way, a former producer at the company's offered some. Essentially, it's a matter of it being less of a headache to scale up after initially getting a game working on hardware with stricter limitations than it would be to strip back an all-singing, all-dancing PC port for consoles.
Read more