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"The combinations are in the trillions": Star Wars Galactic Racer’s creative director on speeder specialisation, storycrafting, and having “a bit of a smash”
📰 Mark Warren
👤 Mark Warren
🕒 2026-06-24 01:00:00
AI 摘要 · 其他
Burnout系列以高自由度的碰撞玩法著称,而新作将平衡趣味性与赛道专业化。原文信息有限,暂无更多要点
“It's okay to give people a bit of a smash,”
Star Wars: Galactic Racer
creative director Kieran Crimmins reassured me, after I asked the ex-Criterion Games dev whether rubbin’ is as viable a way of racing as it was in
Burnout
, the rowdy racing series his former home’s arguably best known for. "I don't think we'd ever really want to make an arcade racer without some of that fun in it."
Read more
Star Wars: Galactic Racer
creative director Kieran Crimmins reassured me, after I asked the ex-Criterion Games dev whether rubbin’ is as viable a way of racing as it was in
Burnout
, the rowdy racing series his former home’s arguably best known for. "I don't think we'd ever really want to make an arcade racer without some of that fun in it."
Read more