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Monetisation models and the risks of retrofitting

📰 Latest Updates | PocketGamer.biz 👤 — 🕒 2026-06-10 22:40:00
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Monetisation models and the risks of retrofitting
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Gameplay, visuals, sound design, mechanics and more all form the pillars of any game, but there’s another essential pillar for any studio seeking longevity: monetisation.
Whether it’s ads, player spending or a combination of the two, a game must aim to be a commercial success as well as a fun experience. Not compromising one for the other, but striking the right balance that players will respond to, is all part of the process. ... [
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