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The Guild Wars games have always been set in a world abandoned by the gods, in new MMO Guild Wars 3, you'll see why they left

📰 Julian Benson 👤 Julian Benson 🕒 2026-06-09 23:06:04
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Guild Wars 3将揭示神灵离开Tyria大陆的原因,设定在1200年前神灵离开的事件
游戏背景设定在无神的Tyria大陆,各公会使用剑和攻城武器作为主要设备
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If you've played
Guild Wars
or its sequel, you'll know that the land Tyria is a godless place. It didn't used to be, but more than 1200 years before the events of the original 2005 MMO, the gods upped sticks and abandoned the planet, leaving the different guilds their own devices. As the series' name would suggest, those devices were largely swords and siege weapons.
In looking for a good spot in the series' timeline to set a new game that would be as alien to people who have played the games for the past 20 years as those who have never set foot in the land of Tyria, developer Arenaet have settled on the moment the gods decided to leave.
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