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Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it
📰 Oisin Kuhnke
👤 Oisin Kuhnke
🕒 2026-05-29 02:07:23
AI 摘要 · 其他
前Capcom开发者Yoshio Nishimura在偏远日本山村耗时六年开发RPG《Veritas Tales: Witch of the Dark Castle》游戏开发背景涉及前Capcom与Vanillaware开发者30年经验积累
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I wonder if enough thought has been put into where a game gets made. There is surely a special quality in other art forms like film where you might be whisked away to another country, or in theatre where you construct a world on a stage. Games mostly get made in office buildings, which isn't particularly magical sounding. What about a remote Japanese mountain village? Well, this is exactly what Yoshio Nishimura did, a former Capcom and Vanillaware devs with 30 years of experience. Enter stage left: Veritas Tales: Witch of the Dark Castle.
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