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"It was crushing how hard it was" – The chaotic development of Dispatch, and what AdHoc Studio plans next
📰 Lewis Packwood
👤 Lewis Packwood
🕒 2026-10-23 00:15:00
AI 摘要 · 其他
游戏开发进展顺利,但具体机制和商业化模式未明确披露。原文信息有限,暂无更多要点
Today marks the one-year anniversary of the release of the first episode of Dispatch from AdHoc Studio, which went on to become one of the biggest surprise successes of 2025. Last November, the studio said Dispatch was
on track to beat its three-year sales target after just three months
.
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on track to beat its three-year sales target after just three months
.
Read more