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I keep embarrassing myself in front of the nature gods in handpainted 2D roguelike Talaka, whose colourful, combative demo is out now
📰 James Archer
👤 James Archer
🕒 2026-10-21 22:45:36
AI 摘要 · 其他
《Talaka》在Gamescom Latam 2026展示水彩风格2D动作Roguelike试玩,融入巴西Afro-Brazilian Candomblé宗教元素,Steam Next Fest期间开放体验游戏采用横向卷轴战斗机制,以Orishas自然神灵替代希腊神话角色,呈现鲜亮色彩与独特民间传说叙事
One of the most memorable demos I played at
Gamescom Latam 2026
was that of
Talaka
, a watercoloured 2D action-roguelike that -
like many games at the São Paulo-based show
– leaned deeply into Brazilian culture and mythology. In this case, it's something of a side-scrolling
Hades
, with the permahorny Greek gods replaced by a playful pantheon of Orishas (vaguely human-shaped forces of nature) hailing from the Afro-Brazilian Candomblé religion. Though no fault of theirs, I kinda sucked at Talaka when I played it then, and the
demo currently available
during Steam Next Fest confirms I kinda suck at it now – though it's still colourful enough, and steeped in a folklore that games so rarely explore, that I'm going to keep an eye on it.
Read more
Gamescom Latam 2026
was that of
Talaka
, a watercoloured 2D action-roguelike that -
like many games at the São Paulo-based show
– leaned deeply into Brazilian culture and mythology. In this case, it's something of a side-scrolling
Hades
, with the permahorny Greek gods replaced by a playful pantheon of Orishas (vaguely human-shaped forces of nature) hailing from the Afro-Brazilian Candomblé religion. Though no fault of theirs, I kinda sucked at Talaka when I played it then, and the
demo currently available
during Steam Next Fest confirms I kinda suck at it now – though it's still colourful enough, and steeped in a folklore that games so rarely explore, that I'm going to keep an eye on it.
Read more