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How We Took Tiny Eden from 4,800 Wishlists to $700,000 in Its First Two Weeks: A Digital Vortex Publisher Case Study

📰 Alexander Semenov 👤 Alexander Semenov 🕒 2026-10-07 01:09:25
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《Tiny Eden》9月7日登陆Steam,两周内实现70万美元收入,初始愿望清单达4800条。
游戏定位为窗台植物培育的舒适模拟器,由Digital Vortex Entertainment开发。
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On September 7, Tiny Eden was released on Steam—a cozy simulator for growing plants “on the windowsill,” quite literally. Irina Borodina, the CMO of Digital Vortex Entertainment, shared how the project was launched in her column for us.
More details:
https://gameworldobserver.com/2026/10/06/how-we-took-tiny-eden-from-4800-wishlists-to-700000-in-its-first-two-weeks-a-digital-vortex-publisher-case-study

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