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"Coders will never forgive me for this level": Warhammer 40,000: Boltgun 2 has a rotatable "fleshmetal" puzzle map that drove its own development team crazy

📰 Edwin Evans-Thirlwell 👤 Edwin Evans-Thirlwell 🕒 2026-10-05 19:56:04
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Auroch Digital开发的FPS游戏《Warhammer 40,000: Boltgun 2》即将上线,其中名为Vicious Circles的关卡设计为巨型旋转锁结构,布满触手且需玩家作为主角解谜。
该关卡被描述为开发团队自认为最具创意的设计,其核心机制涉及空间旋转与触手障碍物的互动,但具体玩法细节未披露。
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In the grim darkness of the far future, there is something far worse than war. There is: a level that is basically a huge, spinning lock full of tentacles, with your Space Marine or Sister of Battle protagonist naturally serving as the key.
Auroch Digital's new FPS
Warhammer 40,000: Boltgun 2
launches next week, and I've been chatting to the game's principal designer Matt Bone about some of the more "creative" environments in store. It's a sturdy rule of thumb that all the best ideas in gamedev are the ones that make your colleagues want to fill your trousers with sea urchins. Bone certainly appears to have achieved this with the map comfortingly known as Vicious Circles.
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